A beginner's guide...


Countdown is a British game show broadcast between 3:15 and 4:00 PM every weekday (barring cricket) on Channel 4.

It is hosted by the mayor of Wetwang, Richard Whiteley, and Mensa member Carol Vorderman.

There are two contestants- a champion (the previous day's winner) and the challenger (the new contestant). In exceptional circumstances, such as a champion winning the maximum possible amount of games, or a champion retiring early for any reason, there are two challengers, and at the end of each series is a knock-out tournament, but I'll go into that later.

Unlike many shows, Countdown is not about general knowledge- instead, the object is to win at three different types of game-

LETTERS GAME

In this game, Carol selects (at your choosing) 9 letters of the alphabet from two piles- one full of consonants, the other, vowels.

[These shall be labelled 'C' for consonant and 'V' for vowel for clarity's sake]

There are only 3 legal selections- 4C 5V, 5C 4V, 6C 3V, but the contestant can select them in any order he or she wants.

The object is to make as long a word as possible from these letters in the thirty second time limit. Example-

B A I E R M S U N

There's a nine-letter word in there- kudos for those who can get it, and if you're still struggling, highlight the text between the two brackets to find out what it is- (SUBMARINE)

The scoring is simple- one point per letter, except for nine letter words which score double (18 points). There are 11 letters games in each episode of Countdown. Only the longest word scores- in the event of a tie, both players score.

NUMBERS GAME

In this, Carol selects (at your choosing) 6 numbers from a pile of twenty-four- these can consist of any of 4 large numbers (25, 50, 75, 100, piled separately) and 2X each number from 1-10 inclusive. A three-digit number is then generated at random, and like the letters, you have thirty seconds to make the number out of the six selected, using only addition, subtraction, multiplication and division. Example-

100, 4, 2, 7, 8, 5, target- 515

That was a relatively easy one just to get you going. Usually, contestants offer the most obvious solution, as if they make a mistake anywhere along the way, their solution is immediately declared void. Highlight the text between the brackets to find out the easiest solution to the example- ((5x100)+8+7)

Scoring- 10 points for getting the target exactly, 7 points for getting within 5, 5 points for getting within 10, nothing for missing by more than 10. Again, in the event of a tie, both contestants score.

CONUNDRUM

This is simply a nine-letter word muddled up- the first person to buzz in with the correct answer gets ten points. Time limit is 30 seconds- if no one gets it, no points are awarded. The conundrum is almost always in the form of two or more words/names. Example-

ISILLYRAM

That was a fairly tough one. If you're still struggling, then highlight the text between the brackets to find out the answer- (SIMILARLY)


Whoever has the most points at the end of the show is declared the champion and, unless he or she is an octochamp (see below), they will come back the following day to defend their title. In the event of a tie, extra conundrums are played until there is a clear winner.

Countdown is divided into three parts- each containing five games.

Part 1-

Letters game
Letters game
Letters game
Letters game
Numbers game

Part 2-

Letters game
Letters game
Letters game
Letters game
Numbers game

Part 3-
Letters game
Letters game
Letters game
Numbers game
Conundrum.

Each game is chosen alternately by the champion (always on the left of the screen) and the challenger (always on the right), irrespective of whether it's a letters or numbers game. The champion chooses the first round.

The maximum amount of games that can be won in the heats is 8- once a player wins 8 games, he or she becomes an Octochamp and retires undefeated. That is, of course, until the final rounds...

At the end of the series (a series usually lasts 6 months), the 8 players with the best records return for the knock-out stages. The best players are determined by numbers of wins, then total number of points scored in the games they played (but didn't necessarily have to win). If two players have an identical number of wins and an identical aggregate score, then the player with the highest individual score from his/her games will be seeded highest.

The contestants are seeded according to number of wins/points- the best record is number 1 seed, followed by 2, 3, all the way down to 8.

The quarter-final draw is always as follows-

A. #1 seed v #8 seed
B. #2 seed v #7 seed
C. #3 seed v #6 seed
D. #4 seed v #5 seed

Although it very rarely happens, #8 seed has been known to beat #1 seed (series 44, for example).

The semi final draw is always as such-

winner A v winner D
winner B v winner C

the winners play in the final. For a list of all the prizes available on the show, click HERE


Further Rules of Countdown


There are more than a few niggling little rules that Countdowners should be aware of- ones that might not necessarily seem to jump out at you at first.

1. No American spellings.
This was instigated in series 48- American words like SIDEWALK are alright, but British English is the language of the game, and American language isn't. FAVOURITE- yes. FAVORITE- no. COLOUR- yes. COLOR- no.

2. Fractions are not allowed in numbers games solutions.
Whole numbers must be used all the way- so saying "25/10= 2.5 X 50= 125" would get you disqualified- you'll have to multiply and then divide, I'm afraid.

More to come (when I remember them...)

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